Dr. Ron Bonnstetter will attend and present findings Oct. 16-19 at the annual International Society for Neurofeedback and Research conference in San Diego.
This year’s presentation is titled, “First-Person Science and Emotional Decision Making: How Did it Feel When You Decided That?”
By TTISI Leadership Team
Dr. Ron Bonnstetter, TTI SI's senior vice president of research and development, recently attended the Arizona Autism/Asperger’s Conference, where he had the privilege of interacting with Dr. Temple Grandin.
Dr. Grandin, who has autism and has authored six books, is a highly successful author, researcher and advocate for those affected with the neural development disorder.
Studying people on the autism spectrum is helping TTI SI uncover new insights into decision-making, brain development, emotional triggers and, ultimately, improvements in our assessments and training materials.
By Dr. Ron Bonnstetter
The dichotomy is astounding.
Today, we’re hearing countless stories about employers' growing frustration over recent graduates, who they claim aren't ready to enter the workplace due to their lack of inherent skills.
Conversely, young adults have long been crying foul — myself included — about higher education focusing merely on subject-matter comprehension and not preparing them for the real world.
What will it take to make the learning process more personalized and better aligned with future career planning?
By Dr. Ron Bonnstetter
There are three different levels of help we experience in our lives and in our jobs.
If we think about it, help is a process of doing things:
- To people
- For people
- With people
These three different approaches toward assistance (mutual or otherwise) can be described best as the "evolution of help." I define it this way (evolution) because each level moves a person closer to preferred helpful interactions.
By Bill J. Bonnstetter
Riot Games, Inc. is offering up to $25,000 for employees to up and leave the company, no questions asked, during their first 60 days of employment if they are unhappy in their jobs.
The Santa Monica, Calif.-based videogame maker believes simply throwing money at the problem and shooing unhappy employees out the door will solve their talent apocalypse.
“Rather than allow mismatches to fester, we want to resolve them quickly,” Riot explained in their announcement. “This is good for the company, and good for the professional.”
Riot Games isn’t alone in this farcical proposal.